Search references for TEXTURE MAPPING-UNIT. Phrases containing TEXTURE MAPPING-UNIT
See searches and references containing TEXTURE MAPPING-UNIT!TEXTURE MAPPING-UNIT
Component of a GPU which alters bitmap images for use as textures
In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort
Texture_mapping_unit
Method of defining surface detail on a computer-generated graphic or 3D model
Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap,
Texture_mapping
3D model's surface projected to a 2D image
UV mapping in 3D graphics is a process for texture mapping a 3D model by projecting the model's surface coordinates onto a 2D image. The letters "U" and
UV_mapping
shaders: texture mapping units: render output units 2 Unified shaders: texture mapping units: render output units 1Unified shaders: texture mapping units: render
List of Nvidia graphics processing units
List_of_Nvidia_graphics_processing_units
to a display. Measured in pixels/s. Texture - The rate at which textures can be mapped by the texture mapping units onto a polygon mesh. Measured in texels/s
List of AMD graphics processing units
List_of_AMD_graphics_processing_units
graphics processing unit Texture sampling unit A fixed-function unit performing texture sampling; also known as a texture mapping unit. Texture buffer A region
Glossary_of_computer_graphics
GPU microarchitecture by AMD released in 2020
a FMA operation. Unified shaders : Texture mapping units : Render output units : Ray accelerators and Compute units (CU) Navi 24 lacks hardware video encoder
RDNA_2
e shading cores (ALU):texture mapping units (TMU):render output units (ROP):ray tracing units:tensor cores (XMX):execution Units Boost values (if available)
List of Intel graphics processing units
List_of_Intel_graphics_processing_units
GPU microarchitecture by AMD
operation. Unified shaders : Texture mapping units : Render output units : Ray accelerators : AI accelerators and Compute Units (CU) Officially declared half-precision
RDNA_3
Texture mapping technique
normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It
Normal_mapping
Series of GPUs by AMD
based on a FMA operation. Unified shaders : Texture mapping units : Render output units and Compute units (CU) GlobalFoundries' 14 nm 14LPP FinFET process
Radeon_RX_Vega_series
Graphics processing unit brand
(ALU): texture mapping units (TMU): render output units (ROP): ray tracing units (tensor cores (XMX): execution units: render slices) Texture fillrate
Intel_Arc
Specialized electronic circuit that accelerates graphics
totaled around 75.5 million units, down 19% year-over-year.[needs update] UALink Texture mapping unit (TMU) Render output unit (ROP) Brute force attack Computer
Graphics_processing_unit
Series of GPUs by Nvidia
output units (ROPs) multiplied by the base (or boost) core clock speed. Texture fillrate is calculated as the number of texture mapping units (TMUs) multiplied
GeForce_RTX_50_series
Brand of AMD graphics cards intended for professional use
shaders : Texture mapping units : Render output units and Compute units (CU) Boost values (if available) are stated below the base value in italic. Texture fillrate
Radeon_Pro
Intel GPU architecture
(ALU): texture mapping units (TMU): render output units (ROP): ray tracing units (tensor cores (XMX): execution units: render slices) Texture fillrate
Intel_Xe
GlobalFoundries 14LP. v t e Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU) Single-precision performance is calculated
List_of_AMD_Ryzen_processors
GPU microarchitecture by AMD
stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock
RDNA_4
Brand by AMD
Texture mapping unit : Render output units 2 Unified shaders : Texture mapping unit : Render output units 1 Unified shaders : Texture mapping units :
AMD_FirePro
Series of video cards
600 MHz. Ultra-mobile v t e Unified Shaders : Texture Mapping Units : Render Output Units : Compute units TDP specified for AMD reference designs, includes
Radeon_HD_6000_series
clock speed based on a FMA operation. Unified shaders : texture mapping units : render output units To play protected video content, it also requires card
List of AMD processors with 3D graphics
List_of_AMD_processors_with_3D_graphics
American computer hardware company
slightly upgraded Voodoo Graphics chipset with an extra texture mapping unit and additional texture memory. The Voodoo Rush was 3dfx's first commercial failure
3dfx
1066 MHz) 2.5 GT/s UMI. Config GPU are Unified shaders : Texture mapping units : Render output units Socket FT1 (BGA-413) SSE, SSE2, SSE3, SSSE3, SSE4a, ABM
List_of_AMD_mobile_processors
AMD graphics processing units
output units (ROPs) multiplied by the base (or boost) core clock speed. Texture fillrate is calculated as the number of texture mapping units (TMUs) multiplied
Radeon_RX_9000_series
Series of video cards
based on a FMA operation. Unified shaders : Texture mapping units : Render output units and Compute units (CU) v t e Boost values (if available) are stated
Radeon_RX_5000_series
Series of video cards
each with 1 texture mapping unit (an 8x1 design). While this differed from the older chips using 2 (or 3 for the original Radeon) texture units per pipeline
Radeon_R300_series
Series of video cards by AMD
operation. Unified shaders : Texture mapping units : Render output units : Ray accelerators : AI accelerators and Compute Units (CU) Officially declared half-precision
Radeon_RX_7000_series
Graphics card line
one pixel pipeline with twin texture mapping units (Voodoo2/3) to a dual pixel pipeline design with one texture mapping unit on each. This design, commonly
Voodoo_5
Series of graphics cards by AMD
stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock
Radeon_500_series
Series of video cards
shaders : Texture mapping units : Render output units All models include DirectX 9.0 and OpenGL 2.0 1 Pixel shaders : Vertex shaders : Texture mapping units :
Radeon_9000_series
2020 AMD 7-nanometer processor microarchitecture
Complexes (CCX) × cores per CCX Unified shaders : texture mapping units : render output units and compute units (CU) Single precision performance is calculated
Zen_3
Series of GPUs by Nvidia
shaders: Texture mapping units: Render output units Unified shaders: texture mapping units: render output units Each SM in the GF110 contains 4 texture filtering
GeForce_500_series
72 texture mapping units 32 raster operators 18 compute units 8 asynchronous compute units (64 queues) 1.843 teraFLOPs The graphics processing unit (GPU)
PlayStation 4 technical specifications
PlayStation_4_technical_specifications
Series of video cards
based on a FMA operation. Unified shaders : Texture mapping units : Render output units and Compute units (CU) GlobalFoundries' 14 nm 14LPP FinFET process
Radeon_600_series
Series of video cards
stated below the base value in italic. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock
Radeon_HD_7000_series
Hardware component of GPUs which calculates final pixel values
for display. Historically the number of ROPs, texture mapping units (TMUs), and shader processing units/stream processors have been equal. However, from
Render_output_unit
Series of video cards
was introduced. 1 Pixel pipelines : Vertex shaders : Texture mapping units : Render output units A First number indicates cards with 32 MB of memory.
Radeon_R100_series
Series of Graphics Cards
RAM and one with 12 MB RAM. The 8 MB card has 2 MB of memory per texture mapping unit (TMU) vs. 4 MB on the 12 MB model. The 4 MB framebuffer on both cards
Voodoo2
2017 AMD 14-nanometer processor microarchitecture
suffix in their name. v t e Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU) Single-precision performance is calculated
Zen_(first_generation)
Series of GPUs by Nvidia
acceleration is the addition of a second texture mapping unit to each of the four pixel pipelines. This doubles the texture fillrate per clock compared to the
GeForce_2_series
Family of GPUs by AMD
memory. Unified Shaders : Texture Mapping Units : Render Output Units Unified Shaders : Texture Mapping Units : Render Output Units Pixel fillrate is calculated
Radeon_HD_8000_series
Series of video cards by AMD
a FMA operation. Unified shaders : Texture mapping units : Render output units : Ray accelerators and Compute units (CU) Navi 24 lacks hardware video encoder
Radeon_RX_6000_series
Series of GPUs by Nvidia
full load. 1 SPs - Shader Processors - Unified Shaders: Texture mapping units: Render output units 2 Each Streaming Multiprocessor (SM) in the GPU of GF100
GeForce_400_series
2019 AMD 7-nanometer processor microarchitecture
complexes (CCXs) × cores per CCX Unified shaders : Texture mapping units : Render output units and Compute units (CU) Single-precision performance is calculated
Zen_2
Series of video cards
Pixel shaders : Texture mapping units : Render output units. 1 Vertex shaders : Pixel shaders : Texture mapping units : Render output units. "ATI Catalyst™
Radeon_R400_series
System on a chip by Nvidia
semiconductor technology 1 Pixel shaders : Vertex shaders : Texture mapping units : Render output units NVIDIA's Tegra 3 (codenamed "Kal-El") is functionally
Tegra
Series of microarchitectures and instruction set architecture by AMD
property core. One compute unit (CU) combines 64 shader processors with 4 texture mapping units (TMUs). The compute units are separate from, but feed
Graphics_Core_Next
significantly. A card consisted of a DAC, a frame buffer processor and a texture mapping unit, along with 4 MB of EDO DRAM. The RAM and graphics processors operated
History_of_personal_computers
Method in computer graphics
Reincarnation also uses virtual texturing, though unlike id's virtual texturing system, which is designed for unique texture-mapping everywhere, their system
Clipmap
and as equal to 1024 KB. Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU) Single-precision performance is calculated
List_of_AMD_Athlon_processors
Brand of data center GPUs by AMD
shaders : Texture mapping units : Render output units and Compute units (CU) The matrix unit exists in addition to the main vector (SIMD) processing unit to
AMD_Instinct
Brand of GPUs by Nvidia
SDR and DDR variants of the graphics card featured 4 texture mapping units, 4 render output units, and 4 pixel shaders. The card also introduced an update
GeForce
Series of gaming video cards
needed] Avenger was no more than the Banshee core with a second texture mapping unit (TMU) added - the same TMU which Banshee lost compared to Voodoo2
Voodoo3
Series of GPUs by Nvidia
announced. 1 SPs – Shader Processors – Unified Shaders : Texture mapping units : Render output units 2 The GeForce 605 (OEM) card is a rebranded GeForce 510
GeForce_600_series
Series of GPUs by Nvidia
Processors : Texture mapping units : Render output units 2 Pixel fillrate is calculated as the number of ROPs multiplied by the base core clock speed 3 Texture fillrate
GeForce_700_series
Series of graphics cards by AMD
based on a FMA operation. Unified Shaders : Texture Mapping Units : Render Output Units and Compute Units (CU) GlobalFoundries' 14 nm 14LPP FinFET process
Radeon_400_series
Overview of the technical specifications of the GameCube
pipeline, 4 pixel pipelines with 1 texture mapping unit (TMU) each and 4 render output units (ROPs) Simultaneous textures per pass: 4 Color depth: 16-bit
GameCube technical specifications
GameCube_technical_specifications
Nvidia's line of general purpose GPUs
the CUDA programming guide. Main shader processors : texture mapping unit : render output units : tensor cores : ray-tracing cores (streaming multiprocessors)
Nvidia_Tesla
GPU by Nvidia
via TSMC 220 nm fabrication process Pixel pipelines: texture mapping units: render output units NVIDIA has ceased driver support for the GeForce 256 series
GeForce_256
GPU series by ATI Technologies
shaders : Texture mapping units : Render output units All models include PCI-E x16, DirectX 9.0b and OpenGL 2.0 1 Pixel shaders : Vertex shaders : Texture mapping
Radeon_X800_series
Series of video cards
Shaders : Texture Mapping Units : Render Output Units The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).
Radeon_200_series
Series of GPUs by Nvidia
output units (ROPs) multiplied by the base (or boost) core clock speed. Texture fillrate is calculated as the number of texture mapping units (TMUs) multiplied
GeForce_RTX_30_series
Series of video cards
Shaders : Texture Mapping Units : Render Output Units The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).
Radeon_300_series
Computer processor microarchitecture by AMD
controller hub (FCH) Video Coding Engine Unified Shaders : Texture Mapping Units : Render Output Units Precision performance is calculated from the base (or
Jaguar_(microarchitecture)
Brand of graphics hardware and software
PowerSGL, MiniGL drivers available for select games 1 Texture mapping units: render output units 2 Midas3 is 3-chip (vs. single-chip PCX series) and uses
PowerVR
Number of pixels or texels a GPU can render in one second
of texture map elements (texels) the GPU can map to pixels in one second. Texture fillrate is obtained by multiplying the number of texture mapping units
Fillrate
Series of GPUs by Nvidia
DVI adapter is included in the box. Shader Processors: Texture mapping units: Render output units The number of streaming multiprocessors on the GPU. GTX
GeForce_10_series
2018 AMD 12-nanometre processor microarchitecture
Vega 3 or Radeon Vega 10). Unified shaders : Texture mapping units : Render output units and Compute units (CU) Single-precision performance is calculated
Zen+
post-processing effects, perspective-correct texture mapping, edge-AAx2 (poly sorting required), bilinear, trilinear texture filtering, multi-pass, palletizing
PlayStation 2 technical specifications
PlayStation_2_technical_specifications
AMD compute-focused GPU microarchitecture
shaders : Texture mapping units : Render output units and Compute units (CU) Texture fillrate is calculated as the number of texture mapping units multiplied
CDNA_(microarchitecture)
Fundamental unit of a texture map
texture element, or texture pixel is the fundamental unit of a texture map. Textures are represented by arrays of texels representing the texture space
Texel_(graphics)
GPU series by ATI Technologies
Pixel shaders : Vertex shaders : Texture mapping units : Render output units List of AMD graphics processing units Free_and_open-source_device_drivers:_graphics#ATI
Radeon_X700_series
Parallel computing platform and programming model
using texture lookups. Faster downloads and readbacks to and from the GPU Full support for integer and bitwise operations, including integer texture lookups
CUDA
Series of video cards
128 Rage Orion 1 Pixel pipelines : Vertex shaders : Texture mapping units : Render output units 2 OpenGL 1.0 (Generic 2D) is provided through software
ATI_Rage
Series of GPUs by Nvidia
Filtering, 240-bit OpenEXR HDR. 1 Unified Shaders : Texture mapping units : Render output units GeForce GTX 295 die (GT200-350-B3) Compute Capability:
GeForce_200_series
Series of GPUs by Nvidia
output units (ROPs) multiplied by the base (or boost) core clock speed. Texture fillrate is calculated as the number of texture mapping units (TMUs) multiplied
GeForce_RTX_40_series
1995 computer graphics card
the Diamond Edge 3D card. The NV1 stood out for its use of quadratic texture mapping, a departure from the triangular primitives favored by competitors
NV1
Series of GPUs by Nvidia
graphics card products is given below. Unified shaders: texture mapping units: render output units To calculate the processing power see Tesla
GeForce_300_series
Graphics Chip by Nvidia
accelerator to have support for Windows 3.1x. Pixel pipelines: texture mapping units: render output units 3dfx Voodoo2 3dfx Voodoo Banshee Matrox G200 ATI Rage
RIVA_TNT
Series of GPUs by Nvidia
features were made optional. Main shader processors: texture mapping units: render output units (streaming multiprocessors) Base clock, Boost clock To
GeForce_900_series
Series of GPUs by Nvidia
All models support nView Pixel shaders: vertex shaders: texture mapping units: render output units GeForce4 Ti4400 8x: Card manufacturers utilizing this
GeForce_4_series
Series of video cards
fabrication process 1 Pixel shaders : Vertex shaders : Texture mapping units : Render output units All models are manufactured with a 150 nm fabrication
Radeon_R200_series
GPU microarchitecture by Nvidia
encompasses fourteen Streaming Multiprocessors. CUDA cores : Texture mapping units : Render output units A Tensor core is a mixed-precision FPU specifically designed
Volta_(microarchitecture)
Graphics Chip by Nvidia
to the main memory.[citation needed] Pixel pipelines: texture mapping units: render output units 3dfx Voodoo2 3dfx Voodoo3 Matrox G400 ATI Rage 128 S3
RIVA_TNT2
Series of GPUs by Nvidia
support 3D Textures, Lightspeed Memory Architecture (LMA), nFiniteFX Engine, Shadow Buffers Pixel shaders: vertex shaders: texture mapping units: render
GeForce_3_series
(rendered in hardware): 90,000 with texture mapping, lighting and Gouraud shading[citation needed] 180,000 with texture mapping 360,000 with flat shading Motion
PlayStation technical specifications
PlayStation_technical_specifications
GPU microarchitecture and accompanying instruction set architecture
RDNA (Radeon DNA) is a graphics processing unit (GPU) microarchitecture and accompanying instruction set architecture developed by AMD. It is the successor
RDNA_(microarchitecture)
(graphics) Texture atlas Texture compression Texture filtering Texture mapping Texture mapping unit Thin lens Tiled rendering Tone mapping Transform,
List of computer graphics and descriptive geometry topics
List_of_computer_graphics_and_descriptive_geometry_topics
Series of GPUs by Nvidia
the ForceWare drivers) Pixel shaders: vertex shaders: texture mapping units: render output units Nvidia has not only targeted the desktop market but also
GeForce_7_series
Method of interpolating functions on a 2D grid
processing, where it is also called bilinear filtering or bilinear texture mapping. Suppose that we want to find the value of the unknown function f at
Bilinear_interpolation
CPU socket for AMD Athlon low-cost processors
Graphics Core Next (GCN) Unified shaders : Texture mapping units : Render output units and Compute units (CU) List of AMD processors with 3D graphics
Socket_AM1
Microarchitecture by AMD
Compute Units (CUs) based on the revised GCN 2nd gen microarchitecture; 1 Compute Unit (CU) consists of 64 Unified Shader Processors : 4 Texture Mapping Units
Steamroller (microarchitecture)
Steamroller_(microarchitecture)
Graphics processing unit developed by Nvidia
completely different type of rendering technology called quadratic texture mapping with its first product, the NV1. Then the company had spent a year
RIVA_128
American technological company
targeting this microprocessor. The LM32 microprocessor is assisted by a texture mapping unit and a programmable floating point VLIW coprocessor, which are used
Milkymist_SoC
Series of microprocessors by AMD
clock speed based on a FMA operation. Unified shaders : texture mapping units : render output units To play protected video content, it also requires card
AMD_APU
Series of GPUs by Nvidia
OpenCL 3.0 features were made optional. Shader processors: Texture mapping units: Render output units and Streaming multiprocessors (SM) Core boost values (if
GeForce_GTX_16_series
Series of GPUs by Nvidia
vertex shaders: texture mapping units: render output units 1 Pixel shaders: vertex shaders: texture mapping units: render output units Nvidia has ceased
GeForce_6_series
GPU microarchitecture by Nvidia
CUDA cores, an instruction buffer, a warp scheduler, 2 texture mapping units and 2 dispatch units. CUDA Compute Capability 6.0. High Bandwidth Memory 2
Pascal_(microarchitecture)
Series of video cards
Shaders : Texture mapping units : Render output units The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).
Radeon_HD_3000_series
Codename for a family of graphics processing unit microarchitectures
techniques of the surface, which usually includes displacement mapping some kind of texture. Essentially, this allows a simple, low-polygon model to be increased
TeraScale_(microarchitecture)
TEXTURE MAPPING-UNIT
TEXTURE MAPPING-UNIT
Surname or Lastname
English and Scottish
English and Scottish : probably from an unattested Middle English word hoping, denoting a dweller in a valley (see Hope).
Surname or Lastname
English
English : variant of Coppin.English : topographic name for someone who lived on the top of a hill, from a derivative Old English of copp ‘summit’ (see Copp 1).
Surname or Lastname
English
English : from a medieval personal name, originally an Old English patronymic from a personal name or byname Tippa, for which there is evidence in place names such as Tiptree, but which is of uncertain origin.
Surname or Lastname
English
English : patronymic from Mann 1 and 2.Irish : adopted as an English equivalent of Gaelic Ó MainnÃn ‘descendant of MainnÃn’, probably an assimilated form of MainchÃn, a diminutive of manach ‘monk’. This is the name of a chieftain family in Connacht. It is sometimes pronounced Ó MaingÃn and Anglicized as Mangan.Anstice Manning, widow of Richard Manning of Dartmouth, England, came to MA with her children in 1679. Her great-great-grandson Robert, born at Salem, MA, in 1784, was the uncle and protector of author Nathaniel Hawthorne. Another early bearer of the relatively common British name was Jeffrey Manning, one of the earliest settlers in Piscataway township, Middlesex Co., NJ. His great-grandson James Manning (1738–91) was a founder and the first president of Rhode Island College (Brown University).
Surname or Lastname
English and Irish
English and Irish : probably a hypercorrected form of Lappin.
Surname or Lastname
English
English : from Old English Tæpping, an unattested patronymic from Tæppa. Compare Tapp.Joseph Tapping (d. 1678) is buried in King’s Chapel Burying Ground, Boston, MA.
Surname or Lastname
English (Devon)
English (Devon) : variant spelling of Appling.
Surname or Lastname
English
English : variant of Markin.
Boy/Male
English American
Son of a hero.
Boy/Male
American, Anglo, Australian, British, English
Son of the Hero
Surname or Lastname
English and Irish
English and Irish : reduced form of Mannering.
Surname or Lastname
English
English : patronymic from Abel, which was a popular Middle English personal name. Compare Aplin.
Surname or Lastname
English
English : perhaps an altered form of Malin.
Boy/Male
Hindu
Feature
Boy/Male
German
Bold Venture
Surname or Lastname
English
English : variant of Merlin.
Surname or Lastname
English and Irish
English and Irish : nickname for a timid person, from Old French lapin ‘rabbit’.Polish and Jewish (eastern Ashkenazic) : variant of Lapin.
Surname or Lastname
English (common in Lancashire and northern Ireland)
English (common in Lancashire and northern Ireland) : from a patronymic or pet form of Topp, or possibly from an unattested Old English personal name Topping.
Boy/Male
Tamil
Feature
Girl/Female
Biblical
Confusion, mixture.
TEXTURE MAPPING-UNIT
TEXTURE MAPPING-UNIT
Girl/Female
American, British, English, Hawaiian, Hebrew, Swedish
Consecrated to God; Abbreviation of Elizabeth; God's Promise; God is My Oath
Boy/Male
Tamil
Parasuram | பரஸà¯à®°à®¾à®®
Sixth incarnation of Lord Vishnu
Girl/Female
Tamil
Sankarshanasamanana | Sankarshanasamanana
Equal to sankarshana
Boy/Male
Indian, Traditional
Atmosphere
Girl/Female
Arabic, Muslim
Light
Boy/Male
Bengali, Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Telugu
Most Superior; Lord Rama
Boy/Male
Bengali, Hindu, Indian, Kannada, Malayalam, Marathi, Sindhi, Telugu
Son of God
Boy/Male
Hindu, Indian, Sanskrit
The Fact
Boy/Male
Australian, Greek
Royal; Kingly
Surname or Lastname
English
English : variant of Girdler.German (Gürtler) : occupational name for a maker of straps and belts, from Middle High German gurtel ‘belt’ (specifically a leather belt with brass fittings, from which a purse would be hung).
TEXTURE MAPPING-UNIT
TEXTURE MAPPING-UNIT
TEXTURE MAPPING-UNIT
TEXTURE MAPPING-UNIT
TEXTURE MAPPING-UNIT
a.
Textual.
a.
Of or pertaining to texture.
n.
The art or process of weaving; texture.
a.
Biting; pinching; painful; destructive; as, a nipping frost; a nipping wind.
v. i.
To deliver a lecture or lectures.
n.
The disposition of the several parts of any body in connection with each other, or the manner in which the constituent parts are united; structure; as, the texture of earthy substances or minerals; the texture of a plant or a bone; the texture of paper; a loose or compact texture.
a.
Pertaining to the harp; as, harping symphonies.
v. t.
To punish with torture; to put to the rack; as, to torture an accused person.
a.
Of, pertaining to, or contained in, the text; as, textual criticism; a textual reading.
v. t.
To form a texture of or with; to interweave.
v. t.
To read or deliver a lecture to.
a.
Contained in the text; textual.
n.
The disposition or connection of threads, filaments, or other slender bodies, interwoven; as, the texture of cloth or of a spider's web.
imp. & p. p.
of Texture
v. t.
To put to torture; to pain extremely; to harass; to vex.
a.
Pertaining to weaving or to woven fabrics; as, textile arts; woven, capable of being woven; formed by weaving; as, textile fabrics.
v. t.
To accompany or illustrate with gesture or action; to gesticulate.
n.
A kind of machine blanket or wrapping material used by calico printers.
v. t.
To put or send on a venture or chance; as, to venture a horse to the West Indies.
n.
The act of reading; as, the lecture of Holy Scripture.