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COMPUTER PERFORMANCE

  • Computer performance
  • Amount of useful work accomplished by a computer

    computing, computer performance is the amount of useful work accomplished by a computer system. Outside specific contexts, computer performance is estimated

    Computer performance

    Computer_performance

  • Supercomputer
  • Type of extremely powerful computer

    A supercomputer is a type of computer with a high level of performance as compared to a general-purpose computer. Supercomputers play an important role

    Supercomputer

    Supercomputer

    Supercomputer

  • Computer performance by orders of magnitude
  • The Age of Spiritual Machines: When Computers Exceed Human Intelligence 33.86 × 1015: Tianhe-2's LINPACK performance, June 2013 36.8 × 1015: 2001 estimate

    Computer performance by orders of magnitude

    Computer_performance_by_orders_of_magnitude

  • Central processing unit
  • Central computer component that executes instructions

    processor, is the primary processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, logic, controlling

    Central processing unit

    Central processing unit

    Central_processing_unit

  • Computer architecture
  • Set of rules describing computer system

    systems. Computer architecture also considers tradeoffs between performance, cost, power, reliability, and security. The first documented computer architecture

    Computer architecture

    Computer architecture

    Computer_architecture

  • Computer
  • Programmable machine that processes data

    electronic computers can perform generic sets of operations known as programs, which enable computers to perform a wide range of tasks. The term computer system

    Computer

    Computer

    Computer

  • Gaming computer
  • Desktop or laptop computer specialized for video games

    personal computers by using high-performance GPUs, or graphics cards, a high core-count CPU with higher raw performance, and higher-performance RAM. Gaming

    Gaming computer

    Gaming computer

    Gaming_computer

  • Software performance testing
  • Testing performance under a given workload

    resource usage. Performance testing, a subset of performance engineering, is a computer science practice which strives to build performance standards into

    Software performance testing

    Software_performance_testing

  • Computer hardware
  • Physical components of a computer

    Computer hardware, commonly shortened to hardware, includes the physical parts of a computer, such as the central processing unit (CPU), random-access

    Computer hardware

    Computer hardware

    Computer_hardware

  • Outline of computers
  • Overview of and topical guide to computers

    Systems – Mainframe computer – Super computer – Midrange computer – Personal computer – Desktop computer – Microcomputer – Mobile computer and mobile device

    Outline of computers

    Outline_of_computers

  • Computer simulation
  • Process of mathematical modelling, performed on a computer

    and to estimate the performance of systems too complex for analytical solutions. Computer simulations are realized by running computer programs that can

    Computer simulation

    Computer simulation

    Computer_simulation

  • Floating point operations per second
  • Measure of computer performance

    point operations per second (FLOPS, flops or flop/s) is a measure of computer performance or compute in computing, useful in fields of scientific computations

    Floating point operations per second

    Floating_point_operations_per_second

  • Performance per watt
  • Computer energy efficiency

    In computing, performance per watt is a measure of the energy efficiency of a particular computer architecture or computer hardware. Literally, it measures

    Performance per watt

    Performance_per_watt

  • Parallel computing
  • Programming paradigm in which many processes are executed simultaneously

    and software, and high performance computing. Frequency scaling was the dominant reason for improvements in computer performance from the mid-1980s until

    Parallel computing

    Parallel computing

    Parallel_computing

  • Computer Go
  • Field of artificial intelligence around Go computer programs

    still exploit these programs' weaknesses and win consistently, but computer performance had advanced past the intermediate (single-digit kyu) level. The

    Computer Go

    Computer Go

    Computer_Go

  • Computer scientist
  • Scientist specializing in computer science

    theory, and formal methods Computer systems – including computer architecture and computer engineering, computer performance analysis, concurrency, and

    Computer scientist

    Computer_scientist

  • Computer network
  • Network that allows computers to share resources and communicate with each other

    In computer science, computer engineering, and telecommunications, a network is a group of communicating computers and peripherals known as hosts, which

    Computer network

    Computer network

    Computer_network

  • Computer science
  • Study of computation

    areas of computer science Computer science is the study of computation, information, and automation. Included broadly in the sciences, computer science

    Computer science

    Computer science

    Computer_science

  • High-performance computing
  • Computing with supercomputers and clusters

    High-performance computing (HPC) is the use of supercomputers and computer clusters to solve advanced problems. HPC integrates systems administration

    High-performance computing

    High-performance computing

    High-performance_computing

  • List of fastest computers
  • fastest computers and includes computers and supercomputers which were considered the fastest in the world at the time they were built. a. ^ Performance figures

    List of fastest computers

    List_of_fastest_computers

  • Performance Rating
  • Figure of merit developed by AMD, Cyrix, IBM Microelectronics and SGS-Thomson

    The PR (performance rating, P-rating, or Pentium rating) system was a figure of merit developed by AMD, Cyrix, IBM Microelectronics and SGS-Thomson in

    Performance Rating

    Performance Rating

    Performance_Rating

  • Computer cluster
  • Set of computers configured in a distributed computing system

    on each computer, or different hardware. Clusters are usually deployed to improve performance and availability over that of a single computer, while typically

    Computer cluster

    Computer cluster

    Computer_cluster

  • Standard Performance Evaluation Corporation
  • American non-profit corporation

    efforts by prominent workstation and high-performance computing vendors Apollo Computer, Hewlett-Packard, MIPS Computer Systems and Sun Microsystems to more

    Standard Performance Evaluation Corporation

    Standard_Performance_Evaluation_Corporation

  • LINPACK benchmarks
  • Measure of a systems floating point architecture

    cycle it can perform. The actual performance will always be lower than the peak performance. The performance of a computer is a complex issue that depends

    LINPACK benchmarks

    LINPACK_benchmarks

  • Task Manager (Windows)
  • Microsoft Windows task manager application

    included with Microsoft Windows systems. It provides information about computer performance and running software, including names of running processes, CPU and

    Task Manager (Windows)

    Task_Manager_(Windows)

  • Apollo Guidance Computer
  • Guidance and navigation computer used in Apollo spacecraft

    first computer based on silicon integrated circuits (ICs). The computer's performance was comparable to the first generation of home computers from the

    Apollo Guidance Computer

    Apollo Guidance Computer

    Apollo_Guidance_Computer

  • Wirth's law
  • Adage on computer performance

    Wirth's law is an adage on computer performance which states that software is getting slower more rapidly than hardware is becoming faster. The adage is

    Wirth's law

    Wirth's_law

  • Grosch's law
  • Observation on computer performance

    stated as Computer performance increases as the square of the cost. If computer A costs twice as much as computer B, you should expect computer A to be

    Grosch's law

    Grosch's_law

  • Exascale computing
  • Computer systems capable of one exaFLOPS

    (exaFLOPS)"; it is a measure of supercomputer performance. Exascale computing is a significant achievement in computer engineering: primarily, it allows improved

    Exascale computing

    Exascale_computing

  • Instructions per second
  • Measure of a computer's processing speed

    benchmarks such as Dhrystone are now generally used to estimate computer performance in commonly used applications, and raw IPS has fallen into disuse

    Instructions per second

    Instructions per second

    Instructions_per_second

  • List of web browser performance tests
  • Type of computer benchmark

    There are a variety of software performance tests for web browsers, which measure rendering and animation, DOM transformations, string operations, mathematical

    List of web browser performance tests

    List_of_web_browser_performance_tests

  • Heuristic evaluation
  • Usability inspection method

    A heuristic evaluation is a usability inspection method for computer software that helps to identify usability problems in the user interface design. It

    Heuristic evaluation

    Heuristic_evaluation

  • Instructions per cycle
  • Average number of instructions executed for each clock cycle

    In computer architecture, instructions per cycle (IPC), commonly called instructions per clock, is one aspect of a processor's performance: the average

    Instructions per cycle

    Instructions_per_cycle

  • Moore's law
  • Observation on the growth of integrated circuit capacity

    House deduced that computer chip performance would roughly double every 18 months. Also due to Dennard scaling, this increased performance would not be accompanied

    Moore's law

    Moore's law

    Moore's_law

  • CPU-bound
  • Computer program whose performance is heavily dependent on the speed of the CPU

    rather than single-core performance. The concept of CPU-bounding was developed during early computers, when data paths between computer components were simpler

    CPU-bound

    CPU-bound

  • Performance (disambiguation)
  • Topics referred to by the same term

    Performance engineering Performance improvement Performance management Performance measurement Computer performance Performance analysis Performance tuning

    Performance (disambiguation)

    Performance_(disambiguation)

  • Computer memory
  • Component that stores information

    actively processed, computer memory serves as a mass storage cache and write buffer to improve both reading and writing performance. Operating systems

    Computer memory

    Computer memory

    Computer_memory

  • Mainframe computer
  • Large and powerful computer

    A mainframe computer, informally called a mainframe, maxicomputer, or big iron, is a computer used primarily by large organizations for critical applications

    Mainframe computer

    Mainframe computer

    Mainframe_computer

  • Computer architecture simulator
  • Program that simulates the execution of computer architecture

    to unobtainable hardware. Increasing the precision and volume of computer performance data. Introducing abilities that are not normally possible on real

    Computer architecture simulator

    Computer_architecture_simulator

  • Lookup table
  • Array that replaces runtime computation with a simpler array indexing operation

    improve performance for data items that rarely, if ever, change. Lookup tables were one of the earliest functionalities implemented in computer spreadsheets

    Lookup table

    Lookup_table

  • Algorithmic efficiency
  • Property of an algorithm

    way of getting higher performance might be to just buy a faster computer, provided it is compatible with an existing computer. There are many ways in

    Algorithmic efficiency

    Algorithmic_efficiency

  • Central Computer and Telecommunications Agency
  • Former government agency in the UK

    Central Computer and Telecommunications Agency (CCTA), formerly the Central Computer Agency (CCA), was a UK government agency providing computer and telecoms

    Central Computer and Telecommunications Agency

    Central_Computer_and_Telecommunications_Agency

  • Computer engineering
  • Engineering discipline specializing in the design of computer hardware

    electronics engineering and computer science. Computer engineering may be referred to as Electrical and Computer Engineering or Computer Science and Engineering

    Computer engineering

    Computer engineering

    Computer_engineering

  • Circuit Layer Operations per Second
  • benchmarking metric of quantum computers developed by IBM in 2021. While Quantum volume is more indicative of a qubit's performance and quality, CLOPS is a measure

    Circuit Layer Operations per Second

    Circuit_Layer_Operations_per_Second

  • Arnold Allen (mathematician)
  • American instructor, public speaker, and writer

    Hewlett-Packard, and specialized in the analysis and mathematical modelling of computer performance. Allen earned a Ph.D. in mathematics at UCLA in 1962 under Angus

    Arnold Allen (mathematician)

    Arnold_Allen_(mathematician)

  • Performance engineering
  • Encompasses the techniques applied during a systems development life cycle

    Methodology A Performance Engineering Strategy A Performance Process Maturity Model The Every Computer Performance Book Exploring UML for Performance Engineering

    Performance engineering

    Performance_engineering

  • Peter Chen
  • American computer scientist

    computer system performance. He was the program chair of an ACM SIGMETRICS conference. He developed a computer performance model for a major computer

    Peter Chen

    Peter_Chen

  • Zettascale computing
  • Measure of supercomputer performance

    measure of supercomputer performance, and as of July 2022[update] is a hypothetical performance barrier. A zettascale computer system could generate more

    Zettascale computing

    Zettascale_computing

  • Benchmark (computing)
  • Standardized performance evaluation

    is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by

    Benchmark (computing)

    Benchmark (computing)

    Benchmark_(computing)

  • Information Age
  • Industrial shift to information technology

    Intel executive at the time, noted that the changes would cause computer performance to double every 18 months. Roser, Max, and Hannah Ritchie. 2013.

    Information Age

    Information Age

    Information_Age

  • List of computer science conferences
  • Group on High Performance Computing List of computer science conference acronyms List of computer science journals Outline of computer science DBLP database

    List of computer science conferences

    List_of_computer_science_conferences

  • CPU time
  • Time used by a computer

    X. (2012). Performance Evaluation, Prediction and Visualization of Parallel Systems. The International Series on Asian Studies in Computer and Information

    CPU time

    CPU time

    CPU_time

  • C10k problem
  • Computer networking optimization problem

    The C10k problem was the problem of optimizing computer networking stacks to handle a large number of clients at the same time. The name C10k is a numeronym

    C10k problem

    C10k_problem

  • Computer Arimaa
  • Playing of Arimaa by computer programs

    Computer Arimaa refers to the playing of the board game Arimaa by computer programs. In 2002, Indian-American computer engineer Omar Syed published the

    Computer Arimaa

    Computer_Arimaa

  • Personal computer
  • Computer intended for use by an individual person

    A personal computer (PC), or simply computer, is a computer designed for personal use. It is typically used for tasks such as word processing, web browsing

    Personal computer

    Personal computer

    Personal_computer

  • Housekeeping (computing)
  • In computer programming, housekeeping can refer to either a standard entry or exit routine appended to a user-written block of code (such as a subroutine

    Housekeeping (computing)

    Housekeeping_(computing)

  • K computer
  • Supercomputer in Kobe, Japan

    and computer science at the University of Tennessee, the K computer's performance equaled "one million linked desktop computers". The computer's annual

    K computer

    K computer

    K_computer

  • Random-access memory
  • Form of computer memory

    Random-access memory (RAM; /ræm/) is a form of electronic computer memory that can be read and changed in any order, typically used to store working data

    Random-access memory

    Random-access memory

    Random-access_memory

  • Hazard (computer architecture)
  • Problems with central processing unit design

    High-Performance Embedded-Microprocessor". VLSI Design. 2013: 1–10. doi:10.1155/2013/425105. Patterson, David; Hennessy, John (2009). Computer Organization

    Hazard (computer architecture)

    Hazard_(computer_architecture)

  • Neil J. Gunther
  • Australian computer scientist and physicist

    15 August 1950) is a computer information systems researcher best known internationally for developing the open-source performance modeling software Pretty

    Neil J. Gunther

    Neil J. Gunther

    Neil_J._Gunther

  • Don Towsley (computer scientist)
  • American computer scientist

    Communications. He is currently the chair of the IFIP Working Group 7.3 on computer performance measurement, modeling, and analysis. He has also served on numerous

    Don Towsley (computer scientist)

    Don_Towsley_(computer_scientist)

  • Computer Measurement Group
  • Worldwide non-profit organization

    are primarily concerned with evaluating and maximizing the performance of existing computer systems and networks, and with capacity management, in which

    Computer Measurement Group

    Computer_Measurement_Group

  • TPC-C
  • Benchmark used to compare the performance of OLTP systems

    1995. It has undergone a number of changes to keep it relevant as computer performance grew by several orders of magnitude, with the current version as

    TPC-C

    TPC-C

    TPC-C

  • Nmon
  • System monitor tool for the AIX and Linux operating systems

    is a computer performance system monitor tool for the AIX and Linux operating systems. The nmon tool has two modes a) displays the performance stats

    Nmon

    Nmon

    Nmon

  • Code motion
  • Generic term for compiler optimization

    In computer science, code motion, which includes code hoisting, code sinking, loop-invariant code motion, and code factoring, is a blanket term for any

    Code motion

    Code_motion

  • Average memory access time
  • Computer performance metric

    In computer science, Average Memory Access Time (AMAT) is a common metric to analyze computer memory system performance. AMAT uses hit time, miss penalty

    Average memory access time

    Average_memory_access_time

  • Fifth Generation Computer Systems
  • Five generation of a computer

    Inference computer technologies for knowledge processing Computer technologies to process large-scale data bases and knowledge bases High-performance workstations

    Fifth Generation Computer Systems

    Fifth_Generation_Computer_Systems

  • Low-power electronics
  • Electronics devices with low power consumption

    consume less power than their desktop counterparts, at the expense of computer performance. The earliest attempts to reduce the amount of power required by

    Low-power electronics

    Low-power_electronics

  • Operating system
  • Software that manages computer hardware resources

    is system software that manages computer hardware and software resources, and provides common services for computer programs. Time-sharing operating

    Operating system

    Operating system

    Operating_system

  • Program optimization
  • Improving the efficiency of software

    In computer science, program optimization, code optimization, or software optimization is the process of modifying a software system to make some aspect

    Program optimization

    Program_optimization

  • Computer animation
  • Art of creating moving images using computers

    moving images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. Computer animation is a digital

    Computer animation

    Computer animation

    Computer_animation

  • Load testing
  • Process of putting demand on a system and measuring its response

    1091J. doi:10.1109/TSE.2015.2445340. Wescott, Bob (2013). The Every Computer Performance Book, Chapter 6: Load Testing. CreateSpace. ISBN 978-1482657753.

    Load testing

    Load testing

    Load_testing

  • System administrator
  • Person who maintains and operates a computer system or computer network

    operation of computer systems, especially multi-user computers, such as servers. The system administrator seeks to ensure that the uptime, performance, resources

    System administrator

    System administrator

    System_administrator

  • VAX Unit of Performance
  • Type of computer benchmarking tool

    The VAX Unit of Performance, or VUP for short, is an obsolete measurement of computer performance used by Digital Equipment Corporation (DEC). 1 VUP was

    VAX Unit of Performance

    VAX_Unit_of_Performance

  • Conway Berners-Lee
  • English mathematician and computer scientist (1921–2019)

    'New Range' of computers (later the ICL 2900 Series) with Dr John Pinkerton who was responsible for optimising the price/performance of the new systems

    Conway Berners-Lee

    Conway Berners-Lee

    Conway_Berners-Lee

  • 3M computer
  • 1980s specifications for a computer workstation

    Bechtolsheim; F. Baskett (July 1980). "High-performance raster graphics for microcomputer systems". ACM SIGGRAPH Computer Graphics. 14 (3). ACM SIGGRAPH: 43–47

    3M computer

    3M computer

    3M_computer

  • Brainiac (disambiguation)
  • Topics referred to by the same term

    Brainiac techniques for improving computer performance, in technology Geniac, an educational toy billed as a computer All pages with titles beginning with

    Brainiac (disambiguation)

    Brainiac_(disambiguation)

  • List of pioneers in computer science
  • and imagining of what computers could do. ~ Items marked with a tilde are circa dates. Biography portal Lists portal Computer Pioneer Award IEEE John

    List of pioneers in computer science

    List_of_pioneers_in_computer_science

  • Performance tuning
  • Performance tuning is the improvement of system performance. Typically in computer systems, the motivation for such activity is called a performance problem

    Performance tuning

    Performance_tuning

  • List of computer scientists
  • This is a list of computer scientists, people who do work in computer science, in particular researchers and authors. Some persons notable as programmers

    List of computer scientists

    List_of_computer_scientists

  • ICOMP (index)
  • Intel CPU performance index

    research which showed that many computer buyers assumed that the clock speed – the “MHz” rating – was indicative of performance, regardless of the processor

    ICOMP (index)

    ICOMP (index)

    ICOMP_(index)

  • Outline of computer engineering
  • Overview of and topical guide to computer engineering

    engineering Computer architecture Microarchitecture Multiprocessing Computer performance by orders of magnitude Human–computer interaction Computer network

    Outline of computer engineering

    Outline_of_computer_engineering

  • Computer security
  • Protection of computer systems from information disclosure, theft or damage

    Computer security (also cybersecurity, digital security, or information technology (IT) security) is a subdiscipline within the field of information security

    Computer security

    Computer security

    Computer_security

  • Memory access pattern
  • multiprocessor performance, which means that certain memory access patterns place a ceiling on parallelism (which manycore approaches seek to break). Computer memory

    Memory access pattern

    Memory_access_pattern

  • Petascale computing
  • Computer systems capable of one petaFLOPS

    Floating point operations per second (FLOPS) is one measure of computer performance (including supercomputers). FLOPS can be recorded in different measures

    Petascale computing

    Petascale_computing

  • Video game
  • Electronic game with user interface and visual feedback

    industry, where personal computer component, console, and peripheral sales, as well as consumer demands for better game performance, have been powerful driving

    Video game

    Video game

    Video_game

  • Iostat
  • computer system monitor tool used to collect and show operating system storage input and output statistics. It is often used to identify performance issues

    Iostat

    Iostat

    Iostat

  • Microprocessor chronology
  • Timeline of microprocessors

    the 1991 IEEE International Conference on Computer Design on VLSI in Computer & Processors. IEEE Computer Society. pp. 200–4. ISBN 0-8186-3110-4. Archived

    Microprocessor chronology

    Microprocessor chronology

    Microprocessor_chronology

  • OK Computer
  • 1997 studio album by Radiohead

    OK Computer is the third studio album by the English rock band Radiohead, released on 21 May 1997. With their producer, Nigel Godrich, Radiohead recorded

    OK Computer

    OK_Computer

  • Theoretical computer science
  • Subfield of computer science and mathematics

    Theoretical computer science is a subfield of computer science and mathematics that focuses on the abstract and mathematical foundations of computation

    Theoretical computer science

    Theoretical computer science

    Theoretical_computer_science

  • Cycles per instruction
  • Aspect of CPU performance

    introduction to computer performance measurement for those readers interested in the topic. Patterson, David A.; Hennessy, John L. (1994). Computer Organization

    Cycles per instruction

    Cycles_per_instruction

  • Workstation
  • High-end single-user computer

    In their heyday, workstations offered higher performance specifications than mainstream personal computers, especially in terms of processing, graphics

    Workstation

    Workstation

    Workstation

  • Analytical Performance Modeling
  • The Every Computer Performance Book, Chapter 7: Modeling. CreateSpace. ISBN 978-1482657753. Wescott, Bob (2013). The Every Computer Performance Book, Chapter

    Analytical Performance Modeling

    Analytical_Performance_Modeling

  • Computer compatibility
  • Technological compatibility of software and hardware

    can also be run on all other models of the family. The computer models may differ in performance, reliability or some other characteristic. These differences

    Computer compatibility

    Computer_compatibility

  • Megahertz myth
  • Usage of mere clock rate to compare performance of microprocessors

    because performance varies depending on the type of task. A benchmark is a more thorough way of measuring and comparing computer performance. The myth

    Megahertz myth

    Megahertz_myth

  • Supercomputing in Japan
  • Overview of technology development

    PRIMEHPC FX10 (a commercial version of the K computer) configured with 4,800 compute nodes for a peak performance of 1.13 PFLOPS. Each of the compute nodes

    Supercomputing in Japan

    Supercomputing in Japan

    Supercomputing_in_Japan

  • Y-cruncher
  • Computer program

    uses of y-cruncher are running hardware benchmarks to measure performance of a computer system. An example of such benchmark is HWBOT. y-cruncher can

    Y-cruncher

    Y-cruncher

    Y-cruncher

  • Laptop
  • Personal computer for mobile use

    A laptop is a portable personal computer (PC). Laptops typically have a clamshell form factor with a flat-panel screen on the inside of the upper lid and

    Laptop

    Laptop

    Laptop

  • Information technology
  • Computer-based technologies

    Information technology (IT) is the study or use of computers, telecommunication systems and other devices to create, process, store, retrieve and transmit

    Information technology

    Information technology

    Information_technology

  • I/O bound
  • Computer program whose performance is heavily dependent on time spent waiting on I/O

    In computer science, I/O bound refers to a condition in which the time it takes to complete a computation is determined principally by the period spent

    I/O bound

    I/O_bound

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