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  • The Elder Scrolls II: Daggerfall
  • 1996 video game

    The Elder Scrolls II: Daggerfall is a 1996 action role-playing game published by Bethesda Softworks. The second installment in the Elder Scrolls series

    The Elder Scrolls II: Daggerfall

    The_Elder_Scrolls_II:_Daggerfall

  • List of The Elder Scrolls video games
  • Comprehensive list of Elder Scrolls video games

    persists throughout the series' history. The Elder Scrolls II: Daggerfall was published in 1996, and it featured one of the first true 3D worlds on a large scale

    List of The Elder Scrolls video games

    List_of_The_Elder_Scrolls_video_games

  • The Elder Scrolls III: Morrowind
  • 2002 video game

    installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox. The main story

    The Elder Scrolls III: Morrowind

    The_Elder_Scrolls_III:_Morrowind

  • An Elder Scrolls Legend: Battlespire
  • 1997 video game

    Tamriel to receive the praise of the Emperor in liberating the Battlespire. Following release of The Elder Scrolls II: Daggerfall in 1996, developer Bethesda

    An Elder Scrolls Legend: Battlespire

    An_Elder_Scrolls_Legend:_Battlespire

  • The Elder Scrolls
  • Video game franchise

    Following the release of Daggerfall, work began on three separate projects at once: An Elder Scrolls Legend: Battlespire, The Elder Scrolls Adventures:

    The Elder Scrolls

    The_Elder_Scrolls

  • Julian LeFay
  • Danish programmer (1965–2025)

    musician, best known for his work on The Elder Scrolls: Arena, The Elder Scrolls II: Daggerfall, and An Elder Scrolls Legend: Battlespire. LeFay was born

    Julian LeFay

    Julian LeFay

    Julian_LeFay

  • The Elder Scrolls V: Skyrim
  • 2011 video game

    and The Elder Scrolls II: Daggerfall in Oblivion meant sacrificing a world with a unique culture. As a way of creating diversity, the team divided the world

    The Elder Scrolls V: Skyrim

    The_Elder_Scrolls_V:_Skyrim

  • The Unofficial Elder Scrolls Pages
  • Elder Scrolls wiki

    The Elder Scrolls II: Daggerfall. The Daggerfall FAQ then turned into a webpage in 1995, and a few months later it was renamed "The Unofficial Elder Scrolls

    The Unofficial Elder Scrolls Pages

    The_Unofficial_Elder_Scrolls_Pages

  • Todd Howard
  • American video game designer (born 1970)

    as the producer and designer of The Terminator: Future Shock (1995), followed by work as a designer on Skynet and The Elder Scrolls II: Daggerfall, both

    Todd Howard

    Todd Howard

    Todd_Howard

  • The Wayward Realms
  • Upcoming video game

    intended to serve as a spiritual successor to The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall. The Wayward Realms is an action role-playing game

    The Wayward Realms

    The_Wayward_Realms

  • Michael Kirkbride
  • Video and Tabletop Game Writer & Artist

    the game." Kirkbride worked on The Elder Scrolls series for Bethesda, saying that on The Elder Scrolls II: Daggerfall "My only real task was taking scans

    Michael Kirkbride

    Michael_Kirkbride

  • Ted Peterson (writer)
  • Writer and video game designer

    Scrolls: Arena and lead designer on The Elder Scrolls II: Daggerfall. He left the company in 1996, just as Daggerfall was completed. After leaving Bethesda,

    Ted Peterson (writer)

    Ted Peterson (writer)

    Ted_Peterson_(writer)

  • Nightmares in the Sky
  • Coffee table book by Stephen King and f-stop Fitzgerald

    and The Elder Scrolls II: Daggerfall. 1980s portal Kirkus Reviews found some King's text took a "teen stance" occasionally, but that it "evokes the weight

    Nightmares in the Sky

    Nightmares_in_the_Sky

  • Bethesda Softworks
  • American video game publisher

    The Elder Scrolls II: Daggerfall, which was released in September 1996. Between 1994 and 1997, Bethesda was developing a space combat game titled The

    Bethesda Softworks

    Bethesda_Softworks

  • Procedural generation
  • Method in which data is created algorithmically as opposed to manually

    since the 1990s: The Elder Scrolls II: Daggerfall takes place in a mostly procedurally generated world, giving a world roughly two thirds the actual

    Procedural generation

    Procedural generation

    Procedural_generation

  • List of commercial video games released as freeware
  • 2004-04-08. Retrieved 2012-11-30. Joystiq: Bethesda's classic The Elder Scrolls II: Daggerfall Goes Free Accessed: 5/9/2012 "RGB Classic Games - Electro Man".

    List of commercial video games released as freeware

    List_of_commercial_video_games_released_as_freeware

  • Tomba!
  • 1997 video game

    noted that Tomba! was the first platform game to grant such freedom, following attempts by RPGs like The Elder Scrolls II: Daggerfall. However, John Ricciardi

    Tomba!

    Tomba!

  • Might and Magic VI: The Mandate of Heaven
  • 1998 video game

    III in the series chronology. The game was compared favorably to its peers, role-playing video games such as The Elder Scrolls II: Daggerfall. Critics

    Might and Magic VI: The Mandate of Heaven

    Might_and_Magic_VI:_The_Mandate_of_Heaven

  • 2025 in video games
  • of the Elder Scrolls" for his work on The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall. July 24 – Hulk Hogan, 71, pro wrestler who appeared

    2025 in video games

    2025_in_video_games

  • Open world
  • Type of video game design

    although there may be the main storyline, such as with games like The Elder Scrolls V: Skyrim. An open world is a level or game designed as nonlinear

    Open world

    Open world

    Open_world

  • Mount & Blade
  • 2008 medieval action role-playing game

    According to Armağan, the game's inspirations include Sid Meier's Pirates!, The Elder Scrolls II: Daggerfall, Frontier: Elite II, and older Koei Tecmo

    Mount & Blade

    Mount_&_Blade

  • List of Bethesda Softworks video games
  • 2014-05-29. "The Elder Scrolls III: Morrowind for PC". GameFAQs. Archived from the original on 2014-05-29. Retrieved 2014-05-29. "The Elder Scrolls III: Morrowind

    List of Bethesda Softworks video games

    List_of_Bethesda_Softworks_video_games

  • First-person (video games)
  • Graphical perspective in video games

    switched between using the keyboard's number keys, and ammo conservation. 1996 saw the release of The Elder Scrolls II: Daggerfall for MS-DOS by Bethesda

    First-person (video games)

    First-person (video games)

    First-person_(video_games)

  • DOSBox
  • Free MS-DOS emulator

    and provided a link to the DOSBox website on the downloads page for The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall. It also included DOSBox

    DOSBox

    DOSBox

    DOSBox

  • List of game engine recreations
  • Phoronix Media. Retrieved 1 July 2019. "Daggerfall Unity". GitHub. Aussie-Made Tools Let You Play Daggerfall In Your Browser (Or Modify It With A Modern

    List of game engine recreations

    List_of_game_engine_recreations

  • The Beast Within: A Gabriel Knight Mystery
  • 1995 video game

    went respectively to The Elder Scrolls II: Daggerfall, You Don't Know Jack XL and Wing Commander IV. In 1996, GamesMaster ranked the game 71st on their

    The Beast Within: A Gabriel Knight Mystery

    The_Beast_Within:_A_Gabriel_Knight_Mystery

  • XnGine
  • Game engine

    "Bethesda Softworks Announces the Release of The Elder Scrolls: Daggerfall". PR Newswire. September 27, 1996. Archived from the original on September 12,

    XnGine

    XnGine

  • Bruce Nesmith
  • American game designer

    joined Bethesda Softworks as Senior Producer. He contributed to The Elder Scrolls II: Daggerfall computer roleplaying game, and Terminator computer games, and

    Bruce Nesmith

    Bruce Nesmith

    Bruce_Nesmith

  • List of open-source video games
  • on Steam". Rock, Paper, Shotgun. Clayton, Gavin (2022-02-20), What is Daggerfall Unity?, retrieved 2022-02-20 SFTtech/openage, [SFT]Technologies, 2022-02-20

    List of open-source video games

    List_of_open-source_video_games

  • Broken Sword: The Shadow of the Templars
  • 1996 video game

    Spotlight Award, but lost the prize to The Elder Scrolls II: Daggerfall. The Director's Cut was nominated for the "Best Story" award at the 2009 British Academy

    Broken Sword: The Shadow of the Templars

    Broken_Sword:_The_Shadow_of_the_Templars

  • Diablo (video game)
  • 1997 video game developed by Blizzard North

    "Role-Playing Game of the Year" award, the publication gave the honor to The Elder Scrolls II: Daggerfall. In 1998, PC Gamer declared it the 42nd-best computer

    Diablo (video game)

    Diablo_(video_game)

  • Laralyn McWilliams
  • American video game designer (1965–2024)

    relocating to the United States. She began her career in game development as a beta tester, working on games such as The Elder Scrolls II: Daggerfall, Sid Meier's

    Laralyn McWilliams

    Laralyn McWilliams

    Laralyn_McWilliams

  • Lands of Lore: Guardians of Destiny
  • 1997 video game

    After his departure, the two consummate their relationship. Because role-playing titles such as The Elder Scrolls II: Daggerfall had recently attained

    Lands of Lore: Guardians of Destiny

    Lands_of_Lore:_Guardians_of_Destiny

  • Unofficial patch
  • Software update created by a third party

    Director's Cut hat es sich zum Ziel gemacht, die deutsche Version von The Elder Scrolls V: Skyrim so gut es geht zu verbessern. Vorrangig geht es darum, fehlende

    Unofficial patch

    Unofficial_patch

  • American Suite
  • soundtrack to Civilization IV. The last movement, Allegro, was used in the trailer for The Elder Scrolls II: Daggerfall. Klaus Döge, Grove Döge, Klaus:

    American Suite

    American Suite

    American_Suite

  • Words Worth
  • Japanese adult role-playing video game

    Elder Scrolls II: Daggerfall but with a tongue-in-cheek sexual undertone. It is a remake of the 1993 game of the same name and while the plot is near identical

    Words Worth

    Words_Worth

  • Spotlight Awards
  • Former video game awards

    Fighter 3 1997 : Duke Nukem 3D 1998 : Quake II 1999 : Half-Life 1997 : The Elder Scrolls II: Daggerfall 1998 : Final Fantasy VII 1999 : Baldur's Gate

    Spotlight Awards

    Spotlight_Awards

  • Scott Jennings (game designer)
  • American MMORPG commentator

    Scrolls II: Daggerfall. Around 1998/1999, his focus shifted to Ultima Online (UO), an early graphical MMO first released in 1997, and one of the first to

    Scott Jennings (game designer)

    Scott_Jennings_(game_designer)

  • Titanic: Adventure Out of Time
  • 1996 point-and-click adventure game

    Nemesis and The Elder Scrolls II: Daggerfall. Reception In 2002, Adventure Gamers' Heidi Fournier rated the game a 3.5/5 and gave high praise to the exploration

    Titanic: Adventure Out of Time

    Titanic:_Adventure_Out_of_Time

  • Albion (video game)
  • 1995 role-playing video game

    hits." The game was a finalist for Computer Gaming World's 1996 "Role-Playing Game of the Year" award, which ultimately went to The Elder Scrolls II: Daggerfall

    Albion (video game)

    Albion_(video_game)

  • List of role-playing video games: 2002 to 2003
  • country of origin is provided where available. The table can be sorted by clicking on the small boxes next to the column headings. This list includes all RPG

    List of role-playing video games: 2002 to 2003

    List of role-playing video games: 2002 to 2003

    List_of_role-playing_video_games:_2002_to_2003

  • Meridian 59
  • 1996 video game

    Game of the Year" award, which ultimately went to The Elder Scrolls II: Daggerfall. However, it won CNET Gamecenter's award in this category. The editors

    Meridian 59

    Meridian_59

  • List of PC games (E)
  • The following page is an alphabetical section from the list of PC games. A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Numerical

    List of PC games (E)

    List_of_PC_games_(E)

  • Amulets & Armor
  • 1997 video game

    The Elder Scrolls II: Daggerfall released by Bethesda Softworks the previous year with similar features, which became much more prominent. To put the

    Amulets & Armor

    Amulets & Armor

    Amulets_&_Armor

  • Flashpoint Productions
  • American video game developer

    Erickson in Utah in 1992. In July 1994, the company moved from Utah to Lacey and at the time had 18 employees. The firm produced musical scores used in network

    Flashpoint Productions

    Flashpoint_Productions

  • List of free PC games
  • на ArcheAge "Home". archeagegame.com. "The Elder Scrolls: Arena (Game)". "The Elder Scrolls | the Elder Scrolls: Arena". "Video Game Reviews, Articles

    List of free PC games

    List_of_free_PC_games

  • 1996 in video games
  • Europe, with PlayStation titles Tekken II and Crash Bandicoot, for example, selling 470,000 and 340,000 in the US and 420,000 and 300,000 in Europe respectively

    1996 in video games

    1996_in_video_games

  • History of Western role-playing video games
  • its epic fantasy The Elder Scrolls series. Daggerfall (1996) is notable as an early 3D first-person RPG with an expansive world. The series drew attention

    History of Western role-playing video games

    History of Western role-playing video games

    History_of_Western_role-playing_video_games

  • Index of DOS games (E)
  • index of DOS games. This list has been split into multiple pages. Please use the Table of Contents to browse it. 0–9 A B C D E F G H I J K L M N O P Q R S

    Index of DOS games (E)

    Index_of_DOS_games_(E)

  • List of role-playing video games: 1996 to 1997
  • country of origin is provided where available. The table can be sorted by clicking on the small boxes next to the column headings. This list includes all RPG

    List of role-playing video games: 1996 to 1997

    List of role-playing video games: 1996 to 1997

    List_of_role-playing_video_games:_1996_to_1997

  • List of game engines
  • building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. The following list is not

    List of game engines

    List_of_game_engines

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