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INTERACTIVE COMPUTING

  • Interactive computing
  • Software which accepts input from humans as it runs

    In computer science, interactive computing refers to software which accepts input from the user as it runs. Interactive software includes commonly used

    Interactive computing

    Interactive_computing

  • J. C. R. Licklider
  • American psychologist and computer scientist (1915-1990)

    development and general computing history. He is particularly remembered for being one of the first to foresee modern-style interactive computing and its application

    J. C. R. Licklider

    J. C. R. Licklider

    J._C._R._Licklider

  • Interactive (disambiguation)
  • Topics referred to by the same term

    interactive in Wiktionary, the free dictionary. Interactive is defined as: Interactivity, acting with each other, two interactive systems Interactive

    Interactive (disambiguation)

    Interactive_(disambiguation)

  • Shaowen Bardzell
  • Taiwanese-American computer scientist

    Georgia Institute of Technology College of Computing, where she is the chair of the School of Interactive Computing. Her research focuses on humanistic informatics

    Shaowen Bardzell

    Shaowen_Bardzell

  • Interactivity
  • Interaction between users and computers

    Human factors Digital Marketing Interaction Interactive art Interactive computing Interactive media Interactive music Interaction design Sonic interaction

    Interactivity

    Interactivity

    Interactivity

  • Project Jupyter
  • Open source data science software

    develop open-source software, open standards, and services for interactive computing across multiple programming languages. It was spun off from IPython

    Project Jupyter

    Project Jupyter

    Project_Jupyter

  • Interactive media
  • Digital media which make use of moving images, animations, videos and audio

    essential feature of interactivity is that it is mutual: user and machine each take an active role. Most interactive computing systems are for some human

    Interactive media

    Interactive media

    Interactive_media

  • IPython
  • Advanced interactive shell for Python

    IPython (Interactive Python) is a command shell for interactive computing in multiple programming languages, originally developed for the Python programming

    IPython

    IPython

    IPython

  • Batch processing
  • Processing a software job non-interactively

    transitioning from batch processing to interactive computing. From the late 1960s onwards, interactive computing such as via text-based computer terminal

    Batch processing

    Batch_processing

  • Notebook interface
  • Programming tool blending code and documents

    Documentation: "the notebook extends the console-based approach to interactive computing in a qualitatively new direction, providing a web-based application

    Notebook interface

    Notebook interface

    Notebook_interface

  • Ubiquitous computing
  • Concept in software engineering and computer science

    contrast to desktop computing, ubiquitous computing implies use on any device, in any location, and in any format. A user interacts with the computer,

    Ubiquitous computing

    Ubiquitous_computing

  • Physical computing
  • Computing involving interactive systems

    Physical computing involves interactive systems that can sense and respond to the world around them.[clarification needed] While this definition is broad

    Physical computing

    Physical computing

    Physical_computing

  • Douglas Engelbart
  • American engineer and inventor (1925–2013)

    developing the underlying concepts for contemporary computing". IEEE Annals of the History of Computing. 19 (3): 16–26. doi:10.1109/85.601730. ISSN 1934-1547

    Douglas Engelbart

    Douglas Engelbart

    Douglas_Engelbart

  • Interpreter (computing)
  • Software that executes source code directly

    development of editing interpreters was influenced by the need for interactive computing. In the 1960s, the introduction of time-sharing systems allowed

    Interpreter (computing)

    Interpreter (computing)

    Interpreter_(computing)

  • Time-sharing
  • Computing resource shared by concurrent users

    In computing, time-sharing is the concurrent sharing of a computing resource among many tasks or users by giving each task or user a small slice of processing

    Time-sharing

    Time-sharing

    Time-sharing

  • Irfan Essa
  • Irfan Aziz Essa is a professor in the School of Interactive Computing of the College of Computing, and adjunct professor in the School of Electrical and

    Irfan Essa

    Irfan Essa

    Irfan_Essa

  • Munmun De Choudhury
  • Indian-American computer scientist and social scientist

    reflects mental health. She is J. Z. Liang Professor in the School of Interactive Computing at Georgia Tech. De Choudhury grew up in a small town in Tripura

    Munmun De Choudhury

    Munmun_De_Choudhury

  • Ian Bogost
  • American philosopher

    School of Literature, Media, and Communication and in Interactive Computing in the College of Computing at the Georgia Institute of Technology, where he was

    Ian Bogost

    Ian Bogost

    Ian_Bogost

  • MUSIC/SP
  • Defunct time-sharing system software

    MUSIC/SP (Multi-User System for Interactive Computing/System Product; originally McGill University System for Interactive Computing) was developed at McGill

    MUSIC/SP

    MUSIC/SP

    MUSIC/SP

  • Music (disambiguation)
  • Topics referred to by the same term

    Multi-User System for Interactive Computing/System Product (originally MUSIC: "McGill University System for Interactive Computing") Music (video game)

    Music (disambiguation)

    Music_(disambiguation)

  • Human–computer interaction
  • is concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding

    Human–computer interaction

    Human–computer interaction

    Human–computer_interaction

  • Ayanna Howard
  • American roboticist (born 1972)

    previously served as the chair of the School of Interactive Computing in the Georgia Tech College of Computing, the Linda J. and Mark C. Smith Endowed Chair

    Ayanna Howard

    Ayanna Howard

    Ayanna_Howard

  • DVK
  • Soviet family of personal computers

    DVK (Russian: ДВК, Диалоговый вычислительный комплекс, Interactive Computing Complex) is a Soviet PDP-11-compatible personal computer. It was designed

    DVK

    DVK

    DVK

  • Spatial computing
  • Computing paradigm emphasizing 3D spatial interaction with technology

    mixed reality, natural user interface, contextual computing, affective computing, and ubiquitous computing. The usage for labeling and discussing these adjacent

    Spatial computing

    Spatial_computing

  • Amy S. Bruckman
  • American professor (born 1965)

    the Georgia Institute of Technology affiliated with the School of Interactive Computing and the GVU Center. She is best known for her pioneering research

    Amy S. Bruckman

    Amy S. Bruckman

    Amy_S._Bruckman

  • Annie Antón
  • American computer scientist

    bioinformatics. She is a professor in the School of Interactive Computing at Georgia Tech, within its College of Computing. She is the founder and director of ThePrivacyPlace

    Annie Antón

    Annie Antón

    Annie_Antón

  • Processing mode
  • Types of computer processing

    processing modes or computing modes are classifications of different types of computer processing. Interactive computing or Interactive processing, historically

    Processing mode

    Processing_mode

  • Python (programming language)
  • General-purpose programming language

    as the following environments: Jupyter Notebooks, an open-source interactive computing platform; PythonAnywhere, a browser-based IDE and hosting environment;

    Python (programming language)

    Python (programming language)

    Python_(programming_language)

  • Georgia Institute of Technology School of Interactive Computing
  • The School of Interactive Computing is an academic unit located within the College of Computing at the Georgia Institute of Technology (Georgia Tech)

    Georgia Institute of Technology School of Interactive Computing

    Georgia_Institute_of_Technology_School_of_Interactive_Computing

  • Information Processing Techniques Office
  • United States government office

    UAVs High Productivity Computing Systems: project for developing a new generation of economically viable high productivity computing systems for national

    Information Processing Techniques Office

    Information_Processing_Techniques_Office

  • Timeline of computing 1950–1979
  • events in the history of computing from 1950 to 1979. For narratives explaining the overall developments, see the history of computing. Information revolution

    Timeline of computing 1950–1979

    Timeline of computing 1950–1979

    Timeline_of_computing_1950–1979

  • Georgia Institute of Technology College of Computing
  • Academic department of the Georgia Institute of Technology

    of Interactive Computing, the School of Computational Science & Engineering, the School of Cybersecurity and Privacy, and the School of Computing Instruction

    Georgia Institute of Technology College of Computing

    Georgia Institute of Technology College of Computing

    Georgia_Institute_of_Technology_College_of_Computing

  • Frank Dellaert
  • Belgian roboticist (born 1966)

    Frank Dellaert is a professor in the School of Interactive Computing at the Georgia Institute of Technology. He is also affiliated with the IRIM@GT center

    Frank Dellaert

    Frank Dellaert

    Frank_Dellaert

  • Cloud computing
  • Form of shared internet-based computing

    concert to perform very large tasks. Fog computing – Distributed computing paradigm that provides data, compute, storage and application services closer

    Cloud computing

    Cloud computing

    Cloud_computing

  • Captology
  • Study of computers as persuasive technologies

    behavior change, etc.) and computing technology. This includes the design, research, and program analysis of interactive computing products (such as the Web

    Captology

    Captology

  • Bob Fabry
  • American computer scientist (born 1940)

    University of California, Berkeley. He led the effort to provide interactive computing to Berkeley students using Unix. The resulting software became known

    Bob Fabry

    Bob Fabry

    Bob_Fabry

  • Interactive film
  • Interactive media genre

    An interactive film (also known as interactive drama) is a video game or other interactive media that has characteristics of a cinematic film. In the

    Interactive film

    Interactive_film

  • ELIZA
  • Natural language processing computer program

    powerful delusional thinking in quite normal people." In 1966, interactive computing (via a teletype) was new. It was 11 years before the personal computer

    ELIZA

    ELIZA

    ELIZA

  • Ashok Goel
  • Indian-American computer scientist

    a professor of computer science and human-centered computing in the School of Interactive Computing at Georgia Institute of Technology, and the chief scientist

    Ashok Goel

    Ashok Goel

    Ashok_Goel

  • Ronald C. Arkin
  • American roboticist and roboethicist

    roboethicist, and a Regents' Professor in the School of Interactive Computing, College of Computing at the Georgia Institute of Technology. He is known for

    Ronald C. Arkin

    Ronald C. Arkin

    Ronald_C._Arkin

  • Internet
  • Global system of connected computer networks

    of Computing. 14 (1): 16–54. Bibcode:1992IAHC...14a..16L. doi:10.1109/85.145316. Hauben, Michael; Hauben, Ronda (1997). "5 The Vision of Interactive Computing

    Internet

    Internet

    Internet

  • Computing
  • Activity involving calculations or computing machinery

    Computing is any goal-oriented activity that requires, benefits from, or creates computing machinery. It includes the study and experimentation of algorithmic

    Computing

    Computing

    Computing

  • Time travel debugging
  • Stepping back in time through source code

    support. Examples of debuggers with the ability to step backwards: Interactive computing List of purely functional programming languages Record and replay

    Time travel debugging

    Time_travel_debugging

  • Zero-knowledge proof
  • Proving validity without revealing other data

    oracle models, non-interactive zero-knowledge proofs exist. The Fiat–Shamir heuristic can be used to transform certain interactive zero-knowledge proofs

    Zero-knowledge proof

    Zero-knowledge_proof

  • Desktop metaphor
  • Concept used on desktop computer graphical user interfaces

    computing, the desktop metaphor is an interface metaphor which is a set of unifying concepts used by graphical user interfaces to help users interact

    Desktop metaphor

    Desktop metaphor

    Desktop_metaphor

  • Joseph J. LaViola Jr.
  • American computer scientist

    Charles N. Millican Professorship in Computer Science and leads the Interactive Computing Experiences Research Cluster at the University of Central Florida

    Joseph J. LaViola Jr.

    Joseph_J._LaViola_Jr.

  • Gregory Abowd
  • American computer scientist

    the School of Interactive Computing in the College of Computing. He is a member of the GVU Center and directs the Ubiquitous Computing and Autism and

    Gregory Abowd

    Gregory Abowd

    Gregory_Abowd

  • Georgia Institute of Technology Institute for Robotics and Intelligent Machines
  • 2006, and consists of researchers from the School of Interactive Computing in the College of Computing, College of Engineering, and Georgia Tech Research

    Georgia Institute of Technology Institute for Robotics and Intelligent Machines

    Georgia_Institute_of_Technology_Institute_for_Robotics_and_Intelligent_Machines

  • Jester Interactive
  • Welsh video game development company

    Interactive is a video game developer based in Flintshire, Wales in the United Kingdom. It was founded in 1997 as a trading arm of Morgan Computing Limited

    Jester Interactive

    Jester_Interactive

  • DALL-E
  • Image-generating deep learning model

    Mark Riedl, an associate professor at the Georgia Tech School of Interactive Computing, found that DALL-E could blend concepts (described as a key element

    DALL-E

    DALL-E

    DALL-E

  • Interactive art
  • Creative works that involve viewer input

    Interactive art is a form of art that involves the spectator in a way that allows the art to achieve its purpose. Some interactive art installations achieve

    Interactive art

    Interactive art

    Interactive_art

  • Scientific Computing and Imaging Institute
  • Research institute at the University of Utah

    Architecture. The Scientific Computing and Imaging Institute started in 1992 as a research group in the University of Utah School of Computing by Chris Johnson and

    Scientific Computing and Imaging Institute

    Scientific Computing and Imaging Institute

    Scientific_Computing_and_Imaging_Institute

  • Interactive fiction
  • Software genre

    understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form

    Interactive fiction

    Interactive_fiction

  • Janet L. Kolodner
  • American cognitive scientist

    is also Regents' Professor Emerita in the School of Interactive Computing, College of Computing at the Georgia Institute of Technology. She was Founding

    Janet L. Kolodner

    Janet_L._Kolodner

  • List of Georgia Institute of Technology faculty
  • "Ellen W. Zegura Profile". Georgia Institute of Technology College of Computing. Retrieved June 28, 2015. Georgia Tech Center for Biologically Inspired

    List of Georgia Institute of Technology faculty

    List of Georgia Institute of Technology faculty

    List_of_Georgia_Institute_of_Technology_faculty

  • Job control (computing)
  • During interactive execution he could interrupt the job and let it continue in the background or kill it. This development of interactive computing in a

    Job control (computing)

    Job_control_(computing)

  • List of free and open-source software packages
  • engine Dask – parallel computing for analytics in Python ELKI – data analysis algorithms library GNU Octave – numerical computing environment JASP – GUI

    List of free and open-source software packages

    List_of_free_and_open-source_software_packages

  • Daemon (computing)
  • Computer program that runs as a background process

    In computing, a daemon is a program that runs as a background process, rather than being under the direct control of an interactive user. Customary convention

    Daemon (computing)

    Daemon (computing)

    Daemon_(computing)

  • Charles Lee Isbell Jr.
  • American computationalist, researcher, administrator, and educator

    contributions to the field of interactive machine learning, computing education, and for increasing access and diversity in computing." He was also elected as

    Charles Lee Isbell Jr.

    Charles Lee Isbell Jr.

    Charles_Lee_Isbell_Jr.

  • Kenneth Bowles
  • American computer scientist

    appoint Bowles as computer center director in 1968. He introduced interactive computing to UCSD, but returned to full-time teaching in 1974 when budget

    Kenneth Bowles

    Kenneth_Bowles

  • James D. Foley
  • American computer scientist

    School of Interactive Computing at Georgia Institute of Technology (Georgia Tech). He was Interim Dean of Georgia Tech's College of Computing from 2008–2010

    James D. Foley

    James_D._Foley

  • DigiBarn Computer Museum
  • Museum in Boulder Creek, California

    1970s, the propagation of personal computing to homes and businesses in the 1980s and the spread of networked computing in the 1990s. The Digibarn does have

    DigiBarn Computer Museum

    DigiBarn Computer Museum

    DigiBarn_Computer_Museum

  • Computing platform
  • Environment in which a piece of software is executed

    components of a computing platform may be obfuscated under layers of abstraction, the summation of the required components comprise the computing platform.

    Computing platform

    Computing_platform

  • Terminal emulator
  • Program that emulates a video terminal

    ANSI X3.64, and ISO/IEC 6429. In the early days of computing, with the advent of interactive computing, the prevailing model involved a central computer

    Terminal emulator

    Terminal emulator

    Terminal_emulator

  • History of personal computers
  • (1984 November). The first decade of personal computing. Creative Computing, vol. 10, no. 11: p. 30. Compute! Magazine Issue 037. June 1983. Mitchell, Peter

    History of personal computers

    History of personal computers

    History_of_personal_computers

  • Hex (VJ group)
  • what was then, the new media technologies of CD-ROM, multimedia, interactive computing, video sampling and portable video projection. Working across a

    Hex (VJ group)

    Hex_(VJ_group)

  • Time-sharing system evolution
  • used to refer to multiprogramming; it evolved to mean multi-user interactive computing. Time-sharing was first proposed in the mid- to late-1950s and first

    Time-sharing system evolution

    Time-sharing_system_evolution

  • Turing Award
  • American annual computer science prize

    ACM A. M. Turing Award is an annual prize given by the Association for Computing Machinery (ACM) for contributions of lasting and major technical importance

    Turing Award

    Turing Award

    Turing_Award

  • Verifiable computing
  • Verifiable computing (or verified computation or verified computing) enables a computer to offload the computation of some function, to other perhaps untrusted

    Verifiable computing

    Verifiable_computing

  • Sharing
  • Joint use of a resource or space

    approach to interactive computing in which a single computer is used to provide apparently simultaneous interactive general-purpose computing to multiple

    Sharing

    Sharing

    Sharing

  • Graphics
  • Visual presentation on some surface

    generate simple pictures. This was followed by MIT's TX-0 and TX-2, interactive computing which increased interest in computer graphics during the late 1950s

    Graphics

    Graphics

  • Visual computing
  • Computer science disciplines dealing with images and 3D models

    and television, and ludology. Visual computing also includes digital art and digital media studies. Visual computing is a fairly new term, which got its

    Visual computing

    Visual_computing

  • List of Georgia Institute of Technology alumni
  • Retrieved September 18, 2007. "Interactive Computing Alumnus Follows Path to Success". Georgia Tech College of Computing. Archived from the original on

    List of Georgia Institute of Technology alumni

    List of Georgia Institute of Technology alumni

    List_of_Georgia_Institute_of_Technology_alumni

  • Interactive proof system
  • Abstract machine that models computation

    describing interactive proof systems are AM and IP. Every interactive proof system defines a formal language of strings. Often an interactive proof system

    Interactive proof system

    Interactive proof system

    Interactive_proof_system

  • Cloudlet
  • Small-scale cloud datacenter

    cloudlet is supporting resource-intensive and interactive mobile applications by providing powerful computing resources to mobile devices with lower latency

    Cloudlet

    Cloudlet

  • User experience design
  • Field of design focusing on the creation of user-centered products and websites

    2017 CHI Conference on Human Factors in Computing Systems. CHI '17. New York, NY, US: Association for Computing Machinery. pp. 278–288. doi:10.1145/3025453

    User experience design

    User_experience_design

  • Shafi Goldwasser
  • Israeli American computer scientist (born 1959)

    complexity of interactive proof-systems". Proceedings of the seventeenth annual ACM symposium on Theory of computing – STOC '85. Association for Computing Machinery

    Shafi Goldwasser

    Shafi Goldwasser

    Shafi_Goldwasser

  • The Mother of All Demos
  • 1968 computer demonstration by Douglas Engelbart

    "Robert Sproull (Opening remarks)". Engelbart and the Dawn of Interactive Computing: 40th Anniversary Celebration. San Francisco: SRI International

    The Mother of All Demos

    The Mother of All Demos

    The_Mother_of_All_Demos

  • Mobile computing
  • Using devices designed to be portable

    affected by the mobility of the connected nodes. Interactivity: The nodes belonging to a mobile computing system are connected together to communicate and

    Mobile computing

    Mobile computing

    Mobile_computing

  • Social computing
  • Area of computer science

    from social computing. The rise in social computing is attributed to the prevalence of personal devices and increased overall computing power. This enables

    Social computing

    Social_computing

  • LibVNCServer
  • (PDF). Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems. pp. 2–11. doi:10.1145/2774225.2774850. ISBN 978-1-4503-3646-8

    LibVNCServer

    LibVNCServer

  • List of pioneers in computer science
  • Neumann Medal Grace Murray Hopper Award History of computing History of computing hardware History of computing hardware (1960s–present) History of software

    List of pioneers in computer science

    List_of_pioneers_in_computer_science

  • Human systems engineering
  • Aspect of systems psychology

    which explores intersections of industrial design, psychology, interactive computing, and media, and the professional education short course "Introduction

    Human systems engineering

    Human_systems_engineering

  • Index of computing articles
  • the word computing was synonymous with counting and calculating, and the science and technology of mathematical calculations. Today, "computing" means using

    Index of computing articles

    Index_of_computing_articles

  • Serverless computing
  • Cloud computing model

    customer data. Serverless computing represents a form of virtualized computing", according to ISO/IEC 22123-2. Serverless computing is a broad ecosystem that

    Serverless computing

    Serverless_computing

  • Xerox Alto
  • Computer made by Xerox

    Larry; Selker, Ted (1999). "Room with a view (RWAV): A metaphor for interactive computing" ( PDF). IBM TJ Watson Research Center. CiteSeerX 10.1.1.22.1340

    Xerox Alto

    Xerox Alto

    Xerox_Alto

  • John Stasko
  • 28, 1961) is a Regents Professor in the School of Interactive Computing in the College of Computing at Georgia Tech, where he joined the faculty in 1989

    John Stasko

    John_Stasko

  • Association for Computing Machinery
  • International Society for Computing

    The Association for Computing Machinery (ACM) is an international learned society for computing founded on September 15, 1947, and headquartered in New

    Association for Computing Machinery

    Association_for_Computing_Machinery

  • Michael L. Best
  • the Sam Nunn School of International Affairs and the School of Interactive Computing. He is Executive Director of the Institute for People and Technology(IPaT)

    Michael L. Best

    Michael L. Best

    Michael_L._Best

  • Timeline of the history of the Internet
  • Chronology of events in the history of the Internet

    1960s. Hauben, Michael; Hauben, Ronda (1997). "5 The Vision of Interactive Computing And the Future". Netizens: On the History and Impact of Usenet and

    Timeline of the history of the Internet

    Timeline_of_the_history_of_the_Internet

  • Distributed computing
  • System with multiple networked computers

    parallel. Parallel computing may be seen as a particularly tightly coupled form of distributed computing, and distributed computing may be seen as a loosely

    Distributed computing

    Distributed_computing

  • Betsy DiSalvo
  • American professor (born 1969)

    Interim Chair at the Georgia Institute of Technology School of Interactive Computing. She is known for her research on informal learning, the impact

    Betsy DiSalvo

    Betsy DiSalvo

    Betsy_DiSalvo

  • Creative computing
  • Computer science applied to the arts

    Creative computing covers the interdisciplinary area at the cross-over of the creative arts and computing. Issues of creativity include knowledge discovery

    Creative computing

    Creative_computing

  • Computer
  • Programmable machine that processes data

    of the analytical engine's computing unit (the mill) in 1888. He gave a successful demonstration of its use in computing tables in 1906. In his work

    Computer

    Computer

    Computer

  • Hypertext
  • Text with references (links) to other text that the reader can immediately access

    information service, Minitel helped familiarize the public with interactive computing and laid cultural groundwork for the broader adoption of hypertext

    Hypertext

    Hypertext

    Hypertext

  • Interactive Learning
  • Interactive learning is a pedagogical approach that incorporates social networking and urban computing into course design. In interactive learning, people

    Interactive Learning

    Interactive_Learning

  • Cloud Native Computing Foundation
  • Linux Foundation project

    The Cloud Native Computing Foundation (CNCF) is a subsidiary of the Linux Foundation founded in 2015 to support cloud-native computing. It was announced

    Cloud Native Computing Foundation

    Cloud_Native_Computing_Foundation

  • X Window System
  • Windowing system for bitmap displays on UNIX-like systems

    Retrieved 6 January 2013. Gettys, James. "SNAP Computing and the X Window System" (PDF). Interactive Computing Everywhere. 4.6. Archived from the original

    X Window System

    X Window System

    X_Window_System

  • Henrik I. Christensen
  • Danish roboticist and professor

    a Distinguished Professor of Computer Science in the School of Interactive Computing at the Georgia Institute of Technology. At Georgia Tech, Christensen

    Henrik I. Christensen

    Henrik I. Christensen

    Henrik_I._Christensen

  • Digital Equipment Corporation
  • American computer manufacturer (1957–1998)

    machine that was also available. The two decided that the draw of interactive computing was so strong that they felt there was a market for a small machine

    Digital Equipment Corporation

    Digital Equipment Corporation

    Digital_Equipment_Corporation

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INTERACTIVE COMPUTING

  • Prakul
  • Boy/Male

    Gujarati, Hindu, Indian, Kannada, Malayalam, Marathi, Telugu

    Prakul

    Good Looking; Interactive; Brightness

    Prakul

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INTERACTIVE COMPUTING

Online names & meanings

  • Suganya | ஸுகாந்ய
  • Girl/Female

    Tamil

    Suganya | ஸுகாந்ய

    Goddess Parvati

  • Sculthorpe
  • Surname or Lastname

    English

    Sculthorpe

    English : habitational name from an place in Norfolk, named with the Old Norse personal name Skúli + thorp ‘outlying settlement’, ‘hamlet’.

  • Devabhrata
  • Boy/Male

    Hindu, Indian, Marathi, Sanskrit

    Devabhrata

    Brother of the Gods

  • Nihchalprem
  • Boy/Male

    Indian, Punjabi, Sikh

    Nihchalprem

    Firm Love

  • Shammin |
  • Girl/Female

    Muslim

    Shammin |

  • DUMISA
  • Male

    African

    DUMISA

    honor, worship; or, thunder.

  • Danaha
  • Girl/Female

    Indian, Malayalam

    Danaha

    Dawn

  • Jaymala
  • Boy/Male

    Hindu

    Jaymala

    Garland of victory

  • Win
  • Girl/Female

    Anglo, British, Christian, English, Japanese, Welsh

    Win

    White and Smooth; Soft; Fair Bow; Pure; Holy Reconciliation

  • Laurel
  • Girl/Female

    American, Australian, British, Chinese, Christian, Dutch, English, French, Greek, Latin

    Laurel

    Laurel Tree; Crowned with Laurel; Bay Plant

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Other words and meanings similar to

INTERACTIVE COMPUTING

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INTERACTIVE COMPUTING

  • Interplay
  • n.

    Mutual action or influence; interaction; as, the interplay of affection.

  • Dynactinometer
  • n.

    An instrument for measuring the intensity of the photogenic (light-producing) rays, and computing the power of object glasses.

  • Rataplan
  • n.

    The iterative sound of beating a drum, or of a galloping horse.

  • Calculated
  • p. p. & a.

    Worked out by calculation; as calculated tables for computing interest; ascertained or conjectured as a result of calculation; as, the calculated place of a planet; the calculated velocity of a cannon ball.

  • Computing
  • p. pr. & vb. n.

    of Compute

  • Reckon
  • v. i.

    To make an enumeration or computation; to engage in numbering or computing.

  • Trochometer
  • n.

    A contrivance for computing the revolutions of a wheel; an odometer.

  • Interaction
  • n.

    Intermediate action.

  • Stereometry
  • n.

    The art of measuring and computing the cubical contents of bodies and figures; -- distinguished from planimetry.

  • Synergy
  • n.

    An effect of the interaction of the actions of two agents such that the result of the combined action is greater than expected as a simple additive combination of the two agents acting separately. Also synergism.

  • Iterative
  • a.

    Repeating.

  • Interaction
  • n.

    Mutual or reciprocal action or influence; as, the interaction of the heart and lungs on each other.

  • Duodecimal
  • n.

    A system of numbers, whose denominations rise in a scale of twelves, as of feet and inches. The system is used chiefly by artificers in computing the superficial and solid contents of their work.

  • Mutuality
  • n.

    The quality of correlation; reciprocation; interchange; interaction; interdependence.

  • Interdictive
  • a.

    Having the power to prohibit; as, an interdictive sentence.

  • Epoch
  • n.

    An arbitrary fixed date, for which the elements used in computing the place of a planet, or other heavenly body, at any other date, are given; as, the epoch of Mars; lunar elements for the epoch March 1st, 1860.

  • Intractile
  • a.

    Not tractile; incapable of being drawn out or extended.

  • Incerative
  • a.

    Cleaving or sticking like wax.

  • Equation
  • n.

    A quantity to be applied in computing the mean place or other element of a celestial body; that is, any one of the several quantities to be added to, or taken from, its position as calculated on the hypothesis of a mean uniform motion, in order to find its true position as resulting from its actual and unequal motion.

  • Mechanical
  • a.

    Made and operated by interaction of forces without a directing intelligence; as, a mechanical universe.