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Golega, Santarém, Portugal
portugal portugal
Aubay Portugal
Tempo inteiro
Aubay Portugal is a multinational French company, in Portugal since 2007. We have offices in Lisbon and Oporto and we are a specialized consultant in Management, Implementation, Development and Maintenance of Information Systems. We have more than 150 active partners and we operate in sectors such as banking, insurance, telecommunications, services, energy and transports.
Are you passionate about creating engaging, reward-driven experiences? Do you thrive on leveraging gamification strategies to boost user interaction and motivation? If so, we have the perfect opportunity for you
At Aubay Portugal, we are looking for a Gamification Expert to help us design and implement cutting-edge gamification and reward systems for a customer in the health sector. You'll play a key role in transforming digital experiences, using Predictive AI, marketplace dynamics, and data-driven insights to enhance engagement.
What are we looking for?
At least 4 years of professional experience as Gamification expert;
Experience in gamification/rewards systems (mandatory);
Knowledge of Predictive AI and marketplace;
Knowledge of biometrics or data (plus);
Fluency in English, spoken and written (mandatory).
What do we have to offer you?
Health Insurance;
Feedback&Coffee – the system that includes Aubay's Performance Management Cycle, with regular moments of feedback and the Career Progression Model;
Working model: remote from Portugal;
A Training Academy designed to think of you and your needs. You can count on technical and behavioural training sessions (e-Learning and classroom), Meet&Techs, Webinars and Mentoring;
Events and Teambuildings.
What makes us different?
Our organizational culture is based on values such as transparency, team spirit, regular feedback and continuous learning;
Reference prizes and birthday present;
We don't have a dress code;
We know your name and all address each other informally;
You will grow in good company. Isn't this one of the ways in which to develop professionally?
If we got your attention, we now hope to spark your enthusiasm. Ready for the first phase?
We are waiting for you Send your CV to filipa.b.vieira@aubay.pt
We will use personal information that you have sent us to consider your application for the relevant function. By giving us your information/documents by email, you consent to Aubay Portugal treating your personal information. Your privacy is important to us. Please check our Privacy Policy, which explains how we will use and store your personal information. It also explains the rights you have regarding your information and how you can contact us for clarification of questions or requests.
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Gamification Expert
To arouse sexually and then refuse gratification.
A gay male who gets sexual gratification from acts involving faeces.
v get sexual gratification through self-stimulation.
To arouse sexually and then refuse gratification.
Hoggins is British slang for sexual gratification.
Objects used sexually, artificial penis, handcuffed, ropes, belts any object used for sexual gratification.
Two who are not lover but come together for sexual gratification.
Two who are not lovers but come together for sexual gratification.
For sexual gratification, to lick, suck and kiss the toes.
A male homosexual who arouses a man sexually and then refuse gratification.
John O'Groats is London Cockney rhyming slang for sexual gratification (oats).
Noun. An act of licking/sucking a person's toes, usually for sexual gratification.
To arouse sexually and then refuse gratification.
Horny, needing sexual gratification; sexually frustrated.
Cock-Teaser] to arouse sexually and then refuse gratification.
To arouse sexually and then refuse gratification.
To arouse sexually and then refuse gratification.
To be arouse sexually to the gratification, of having semen come from the penis.
Two who are not lovers, but come together for sexual gratification.
Sexual activity; sexual gratification. [John is out looking for ass].
Gamification Expert
earliest pioneers in the industry of gamification. He has been a regular keynote speaker lecturer on Gamification at organizations like TEDx Lausanne,
Ben Chiu, founder of KillerApp.com acquired by CNET Yu-kai Chou, gamification expert, entrepreneur and developer of Octalysis David Chu, co-founder of
The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments
13.0472. S2CID 15601535. Terlutter, R.; Capella, M. L. (2013). "The Gamification of Advertising: Analysis and Research Directions of In-Game Advertising
1994), Nicaraguan student activist An Coppens (born 1971), Belgian gamification expert Astrid Coppens (born 1983), Belgian model and actress Augustin Coppens
Nina. "Gamification Trends For 2019: Making Room For Game-Elements In Politics". Forbes. Retrieved 2024-11-29. "Yu-kai Chou, Gamification Expert, Entrepreneur
An Coppens (born June 3, 1971) is a Belgian consultant working in gamification, and the author of Leading the boss in the mirror. An Coppens is the eldest
Cisco WebEx. To engage virtual students even further, a process known as gamification can be used to teach a student learning material in a form of a game
that he took inspiration from the YouTuber MrBeast, in particular his gamification strategies. 2010 California State Junior Championship 2013 Trans-Mississippi
National Endowment for the Arts, and Glitch Labs. Gabe Zichermann, a gamification expert, gave the keynote speech. The 2013 Grassroots Game Conference was